scratchitti: (Default)
Neku Sakuraba ([personal profile] scratchitti) wrote2014-07-25 01:48 pm
Entry tags:

app for ryslig

OOC INFORMATION
Name: Jess
Contact: raspberrydrink @ plurk, understandham@gmail
Other Characters: n/a

CHARACTER INFORMATION
Character Name: Neku Sakuraba
Age: 15
Canon: The World Ends with You
Canon Point: Post Game
Character Information: Here

Personality: Before the events of the Game, Neku is a classic misanthrope. Not just asocial but actively finding distaste in other people as a whole. Canon hints that this might be because of a traumatic event in his past involving the death of a friend, but it’s never made clear. What IS clear is that he’s a bitter cold person whose mental dialogue is full of meanspirited thoughts about others. And even though he’s usually quiet if left to his own devices, he has no problem speaking his mind. This is most clearly shown with his early interactions with Shiki, his first Partner. Even in their first conversation where she not only tries to make introductions but also tries to give him important Game information (not to mention she just *saved his life*) he eventually starts ignoring her completely and walks away mid conversation. The only person he seems to like and respect isn’t really a ‘person’ at all, but a face-less multimedia artist by the name of CAT who is known for a ‘live every day to the fullest’ type of philosophy. It says a lot about Neku though that he mistakes this ideal as doing what you want for yourself and not caring about others at all. A glowing endorsement for his own behavior.

But over the first week of the Game he softens somewhat. Partly through Shiki’s persistence, partly through the missions forcing him to look at people more deeply, he starts to think that MAYBE not all people are jerks (even if most of them are to his mind), even to the point where, when Shiki’s self image falls apart in front of him he moves to help her and comfort her. He’s fumbling and awkward about it, but he *tries*. By the time the Week ends they are very close… enough so that when the Conductor says that Shiki will be his new entry fee to the Game he buys it. He honestly can buy that she’s his Most Important Thing.

The second Week is confusing and frustrating, and honestly what he learned with Shiki is probably the main reason he doesn’t punch his partner with in the first day. But his views on people grow in leaps and bounds. He talks to people, learns from them, then loses them all in a short span. He sees the grief Beat is forced to go through, sees other Players who were kind to him die, and has his own viewpoint reflected back at him through Joshua… who in the end sacrifices himself for him. His world is forced to grow beyond himself, and while it hurts it’s for the better- he can no longer hide away by pretending what happens to others doesn’t impact him.

By Week 3, while he’ll never be the nicest spoken person, Neku has opened up a lot of other people and is able to empathize more with what others are going through. In a way he’s switched roles with Shiki- playing emotional support to Beat as he rushes to save his sister. By the end he’s connected so deeply to his new friends he is able to call on their strength to the win the day- literally. At least until in one final Game he’s tasked with shooting Joshua. And in stark contrast to his attack on Shiki the first Week he simply CAN’T, instead breaking into tears and lowering his weapon before being shot by the other and waking up in the Scramble.

The Neku that arrives in Ryslig is a very different person then the one at the beginning of his canon. While he can be sarcastic and rude, it’s usually more joking then it once was. Under his awkward and quiet outside he’s honestly a sensitive and caring soul. His bitter feelings towards other people, one learns, is because he’s afraid of being hurt by others. Of letting them in and having them metaphorically shitting all over the carpet, eating all the food, then refusing to pay the deposit. But after the Game he’s starting to let others in again, and reaching out to them- though he still has a lot of recovering to do socially and emotionally.

Beside how he deals with others, Neku is a quick thinking and adaptable person. Even though he spends the first Day fumbling about a bit, he catches on to the basics quickly, and figures out most of the puzzles and tricks of the missions himself. Add in how he uses a large array of pins in various combos and you have someone who can adjust to new rules and circumstances and figure out how to survive. He also has the heart of an artist in many ways- while he’s never shown creating directly, canon hints that those in the Game tend to be creative, and are even more so once they leave due to refinement of their Imagination. He’s shown adoring CAT’s work, and in fact one of the few times we see him smiling completely honestly and openly is when he’s admiring one of his idol’s murals. He talks about the art with a critical and analytic eye that shows he’s really thought on it in comparison to other artists’.

In general Neku is an over all good-natured and clever person that is slowly recovering from building thick walls around himself. And while he can be a little chilly, rude and harsh his heart is in the right place, and he’s a true and honest friend… eventually.

5-10 Key Character Traits:
-Sarcastic
-Closed off/Defensive
-Clever
-Loner
-Adapatable
-Loyal
-Friendly/Kind (eventually)
-Creative/Artistic
-Secretly emotional
Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, or EITHER? Fits!
Opt-Outs: None

Roleplay Sample: Various
Terminal
Threads
Plus a Test drive thread